Twelve minutes. I can hear them scratching now. A wet, rhythmic scrape against the blast doors.
Understood.
Location: TENOKE Outpost – Sublevel 3 Armory
TENOKE isn’t just a tower. It’s a promise: No one gets past us.
TENOKE wasn’t supposed to fall. It was the tower — twenty-six floors of reinforced panic rooms, automated turret grids, and blast-proof shutters rated for siege-class swarms. The architect called it “Zombie Tower Defense certified.” We laughed back then. Called him paranoid.
— Sgt. Mirra Kael, last defender, Floor 13. Would you like this adapted into a game design outline, a poem, or a script for a cinematic trailer?
Now? Paranoid keeps you breathing.
Here’s a creative piece inspired by the title — written as a atmospheric game-log entry or a short narrative prologue. Zombie Tower Defense – TENOKE Secure. Survive. Hold the Line.


















