Video Player Using — Javascript

onEnded() console.log('Video ended'); // Implement next video logic here if needed

// Initialize the player document.addEventListener('DOMContentLoaded', () => const video = document.getElementById('video'); const player = new VideoPlayer(video, autoPlay: false, loop: false, defaultVolume: 0.7 ); ); .video-player position: relative; max-width: 800px; margin: 0 auto; background: #000; border-radius: 8px; overflow: hidden;

if (!document.fullscreenElement) player.requestFullscreen(); else document.exitFullscreen(); video player using javascript

volumeSlider.value = this.video.muted ? 0 : this.video.volume;

button:hover background: rgba(0,0,0,0.9); onEnded() console

.progress-bar height: 100%; background: #f00; width: 0%; transition: width 0.1s linear;

volumeSlider.addEventListener('input', (e) => this.video.volume = parseFloat(e.target.value); this.updateVolumeIcon(); ); onEnded() console.log('Video ended')

if (this.options.autoPlay) this.video.autoplay = true;

// Progress bar const progressContainer = document.querySelector('.progress-container'); const progressBar = document.querySelector('.progress-bar');

updateVolumeIcon() this.video.volume === 0) volumeBtn.textContent = '🔇'; else if (this.video.volume < 0.5) volumeBtn.textContent = '🔉'; else volumeBtn.textContent = '🔊';