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Tales of Graces f Remastered is proof that a great combat system is timeless. It is the best action RPG battle system ever put in a JRPG, and now it fits in your pocket.
After spending a considerable amount of time with the Nintendo Switch version (Title ID: 0100A4401D164000 ), we can confidently say: The king of action RPG combat has returned to claim its throne. Let’s address the elephant in the room. The original Graces f was notorious for two things: an incredibly slow beginning (hello, childhood arc) and a convoluted endgame progression system involving titles and the Eleth Mixer.
You start with a small pool of points. A basic "A-Art" (Assault Art) costs 1 CC. A powerful "B-Art" (Burst Art) might cost 4 CC. As long as you have CC, you can combo. When you stop, the gauge refills instantly. Tales of Graces f Remastered -0100A4401D164000-...
Is the story as deep as Tales of Berseria ? No. But the remaster highlights what Graces does best: The skits (the series' hallmark party chats) are fully voiced in both English and Japanese. The remaster includes a "Skit Theatre" mode that unlocks them all from the start, allowing you to relive the hilarious arguments between Pascal (the chaotic scientist) and Malik (the deadpan general) without replaying the game. The Verdict: A "Grade"-A Remaster There is a reason the ID 0100A4401D164000 has been trending on Switch forums. This is not a lazy port. Tales of Graces f Remastered takes a game that was mechanically perfect but structurally aged and brings it into the modern era.
In the pantheon of the "Tales" series, certain entries are celebrated for their political epics ( Vesperia ), their romantic tragedies ( Abyss ), or their commercial breakout ( Symphonia ). But for the hardcore devotees, one title has always stood on a pedestal for a singular reason: Tales of Graces f Remastered is proof that
Originally released on the Wii in 2009 and then enhanced for the PS3 in 2010 (the "f" indicating the future "Lineage and Legacies" epilogue), the game has remained trapped on old hardware for over a decade. That finally changes in 2025 with the release of Tales of Graces f Remastered .
The remaster tightens the input lag to near-zero. On the Switch Pro Controller, executing Asbel Lhant’s "Phoenix Surge" into a "Void Sword" cancel feels buttery smooth. The AI partners have also been updated; they no longer waste CC on resisted elements. The narrative follows Asbel Lhant, a noble's son who makes a promise to protect his childhood friend, Sophie (an amnesiac android with the power of a goddess). Predictably, everything goes wrong, a timeskip happens, and the world of Efinea is threatened by a "seed of destruction." Let’s address the elephant in the room
Platform: Nintendo Switch (Review ID: 0100A4401D164000) / PS5 / PS4 / Xbox / PC Developer: Tose Co., Ltd. / Bandai Namco Entertainment
Graces f is unique because it rewards defensive play. Sidestepping an enemy attack (not blocking, siding ) restores CC instantly. Parrying at the last second grants bonus CC.
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