Superpowered -v0.45.02- -night City Productions- -
You wake up as Echo-7, a street-level telekinetic with a busted regulator and a rent bill due in 48 in-game hours. The previous builds (0.44.xx) were power fantasies. You could toss cars, stop bullets, ragdoll corpo-enforcers across the bridge district. This version? Your first throw of a trash can lid drains 18% of your stamina and alerts every TacDrone within 200 meters.
SUPERPOWERED -v0.45.02- Studio: Night City Productions Build Date: 2026.04.17 Status: Unstable Alpha – User Testing Phase SuperPowered -v0.45.02- -Night City Productions-
The morality system, previously a joke, now remembers. In v0.45.02, if you saved the courier in Act 1 (build 0.43.09), she shows up as a fence in the Black Market. If you let her die, her brother is now a mini-boss with a voice line that cuts: “You could have lifted the car. You chose not to.” You wake up as Echo-7, a street-level telekinetic
Also, the new stealth takedown animation desyncs. You’ll snap a guard’s neck, and the ragdoll will T-pose for a full second, floating two feet off the ground. Night City Productions hasn’t fixed this since v0.41.00. At this point, it’s a feature. This version
“Don’t report the T-pose bug. We like it.”
It is not finished. It may never be finished. But in an era of sanitized early access, there is something magnetic about a build that dares you to break it.
The memory leak during rainstorms is catastrophic. After 20 minutes of precipitation, your telekinetic grab starts pulling random assets—street signs, a hot dog cart, and for one user, the entire geometry of a skyscraper. The patch notes call this “an unintended mass-shift event.” The community calls it “God Mode by Glitch.”