Level 90: Supaplex

You have exactly to collect. That’s it.

Drop your war stories in the comments below. πŸ‘‡ supaplex level 90

Level 90 is where the game stops being a puzzle and starts being a psychological evaluation. When you first load Level 90, it doesn’t look like a death trap. It looks like abstract art. A labyrinth of solid stone walls, snaking passages, and a staggering number of deadly "Zonks" (the purple spinning things that end your run instantly if you breathe on them). You have exactly to collect

You don't cheer. You sit back, wipe the sweat off your palms, and realize your heart rate is 140 BPM. You look at the clock. You’ve been on this single screen for four hours. πŸ‘‡ Level 90 is where the game stops

So, here’s to Murphy, the little red dot who walked (and exploded) so that future puzzle heroes could run. And here’s to the 0.1% of players who actually beat Level 90 legitimately. You have my respect. And my suspicion that you might be a robot.

For the uninitiated, Supaplex is the spiritual successor to Boulder Dash and the intellectual cousin of Dig Dug . You play as Murphy, a little red ball of anxiety, tasked with collecting "Infotrons" (yellow discs) while avoiding killer electrons, boulders, and exploding mines.