Script — Haxball
room.on('playerChat', (player, message) => if (!player.admin) return; const args = message.split(' '); const cmd = args[0].toLowerCase();
room.on('playerJoin', (player) => room.sendChat( Welcome $player.name! ); );
case '!ban': const banId = parseInt(args[1]); room.kickPlayer(banId, 'Banned', 30); // 30 min ban break; case '!score': room.setScore(parseInt(args[1]), parseInt(args[2])); break; case '!stadium': room.setStadium(args[1]); break; ); Prevents goals if a player is offside (simple version). Script Haxball
);
room.on('roomReady', () => console.log('Room is ready!'); room.setDefaultStadium('Classic'); ); if (!player.admin) return
room.on('roomReady', () => console.log('Room ready!'); room.setScore(0, 0); room.sendChat("=== Script Loaded ==="); );
let lastTouch = player: null, time: 0 ; room.on('playerBallKick', (player, vel) => lastTouch = player: player, time: Date.now() ; ); const args = message.split(' ')
); Use a JSON file to store wins/losses: