.sub color: #475569; border-bottom: 1px solid #cbd5e1; display: inline-block; padding-bottom: 0.25rem;
header text-align: center; margin-bottom: 2rem;
.container max-width: 1300px; margin: 0 auto; save editor online
fileLoader.addEventListener('change', (event) => if (event.target.files && event.target.files[0]) loadFromFile(event.target.files[0]); // reset file input so same file can be loaded again fileLoader.value = ''; );
// Initialize with a demo example so users see functionality const demoJson = ` "player": "name": "Hero", "level": 15, "experience": 12750, "health": 84, "maxHealth": 100, "inventory": [ "Health Potion", "Mana Elixir", "Steel Sword" ], "gold": 3450, "questFlags": "dungeon_cleared": false, "rescued_merchant": true const outputEditor = document.getElementById('outputEditor')
.panel-header background: #f8fafc; padding: 1rem 1.5rem; border-bottom: 1px solid #e2e8f0; font-weight: 600; font-size: 1.1rem; display: flex; justify-content: space-between; align-items: center; flex-wrap: wrap; gap: 0.5rem;
// Optional: sync automatically on input change? Not by default, but we add a shortcut: Ctrl+Enter sync inputEditor.addEventListener('keydown', (e) => ); const applyBtn = document.getElementById('applyChangesBtn')
, "world": "currentMap": "forest_entrance", "difficulty": "normal"
<div class="button-group"> <label class="file-input-label"> 📂 Load .sav / .json / .txt <input type="file" id="fileLoader" accept=".json,.sav,.txt,.xml,.cfg,.dat,application/json,text/plain"> </label> <button id="formatJsonBtn" class="secondary">✨ Pretty JSON (if valid)</button> <button id="clearBtn" class="warning">🗑️ Clear Editor</button> </div> <div class="info-bar"> 💡 Tip: Edit any value directly. Use "Apply Changes" to sync to the right preview. </div> </div> </div>
<script> (function() // DOM elements const inputEditor = document.getElementById('inputEditor'); const outputEditor = document.getElementById('outputEditor'); const applyBtn = document.getElementById('applyChangesBtn'); const downloadBtn = document.getElementById('downloadBtn'); const clearBtn = document.getElementById('clearBtn'); const formatJsonBtn = document.getElementById('formatJsonBtn'); const copyOutputBtn = document.getElementById('copyOutputBtn'); const fileLoader = document.getElementById('fileLoader'); const fileStatusSpan = document.getElementById('fileStatus');
// Download output content as .save file function downloadSave() const content = outputEditor.value; if (!content.trim()) alert('Nothing to download. Edit or load some save data first.'); return; const blob = new Blob([content], type: 'text/plain' ); const url = URL.createObjectURL(blob); const a = document.createElement('a'); a.href = url; a.download = 'edited_save.sav'; document.body.appendChild(a); a.click(); document.body.removeChild(a); URL.revokeObjectURL(url); fileStatusSpan.innerText = '📁 Downloaded'; setTimeout(() => if (fileStatusSpan.innerText === '📁 Downloaded') fileStatusSpan.innerText = '✏️ Edited'; , 1500);
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