Script | Planet Hub Eat Blobs Simulator
-- ========== AUTO UPGRADE ========== local UpgradeTab = Window:CreateTab("π Auto Upgrade")
FarmTab:AddToggle( Name = "Auto Rebirth", Default = false, Callback = function(state) getgenv().AutoRebirth = state spawn(function() while getgenv().AutoRebirth and task.wait(1) do if player.Data.Rebirths.Value > 0 and player.Data.BlobsEaten.Value >= player.Data.NextRebirthCost.Value then game:GetService("ReplicatedStorage").Remotes.Rebirth:FireServer() end end end) end )
-- ========== MOVEMENT & UTILITY ========== local MoveTab = Window:CreateTab("π Movement")
Hereβs a strong, feature-rich script outline for , designed for performance, automation, and quality-of-life upgrades. This assumes youβre working within a Lua executor (like Synapse, Krnl, or ScriptWare). Planet Hub Eat Blobs Simulator Script
-- Main GUI local Window = Library:CreateWindow("π Planet Hub | Eat Blobs Simulator", "Center")
-- Services local UserInputService = game:GetService("UserInputService") local TweenService = game:GetService("TweenService") local VirtualInput = game:GetService("VirtualInputManager")
-- Planet Hub | Eat Blobs Simulator Script -- Loader / GUI Framework local player = game.Players.LocalPlayer local mouse = player:GetMouse() local runService = game:GetService("RunService") -- ========== AUTO UPGRADE ========== local UpgradeTab =
MiscTab:AddToggle( Name = "Anti-AFK", Default = false, Callback = function(state) if state then local vu = VirtualInput local gc = game:GetService("VirtualUser") gc:CaptureController() gc:ClickButton2(Vector2.new()) task.wait(1) gc:ClickButton2(Vector2.new()) end end )
UpgradeTab:AddToggle( Name = "Auto Buy Best Upgrade", Default = false, Callback = function(state) getgenv().AutoUpgrade = state spawn(function() while getgenv().AutoUpgrade and task.wait(0.5) do local remote = game:GetService("ReplicatedStorage"):FindFirstChild("BuyUpgrade") if remote then remote:FireServer("Best") end end end) end )
FarmTab:AddSlider( Name = "Eat Delay (seconds)", Min = 0.01, Max = 0.5, Default = 0.05, Callback = function(value) getgenv().EatDelay = value end ) Default = false
VisualTab:AddSlider( Name = "WalkSpeed", Min = 16, Max = 300, Default = 16, Callback = function(val) if player.Character and player.Character:FindFirstChild("Humanoid") then player.Character.Humanoid.WalkSpeed = val end end )
FarmTab:AddToggle( Name = "Auto Eat Blobs", Default = false, Callback = function(state) getgenv().AutoEat = state while getgenv().AutoEat and task.wait(0.1) do for _, blob in ipairs(workspace:GetDescendants()) do if blob:IsA("Part") and blob.Name:find("Blob") and blob:FindFirstChild("ClickDetector") then local hrp = player.Character and player.Character:FindFirstChild("HumanoidRootPart") if hrp then hrp.CFrame = blob.CFrame task.wait(0.05) game:GetService("ReplicatedStorage"):FindFirstChild("EatBlob"):FireServer(blob) end end end end end )
if flying then local hrp = player.Character and player.Character:FindFirstChild("HumanoidRootPart") if hrp then bodyVelocity.Parent = hrp bodyGyro.Parent = hrp bodyVelocity.MaxForce = Vector3.new(1e5, 1e5, 1e5) bodyGyro.MaxTorque = Vector3.new(1e5, 1e5, 1e5) local speed = 100 runService.RenderStepped:Connect(function() if not flying then return end local move = Vector3.new( (mouse.KeyDown:IsKeyDown("D") and 1 or 0) - (mouse.KeyDown:IsKeyDown("A") and 1 or 0), (mouse.KeyDown:IsKeyDown("E") and 1 or 0) - (mouse.KeyDown:IsKeyDown("Q") and 1 or 0), (mouse.KeyDown:IsKeyDown("S") and 1 or 0) - (mouse.KeyDown:IsKeyDown("W") and 1 or 0) ) bodyVelocity.Velocity = (hrp.CFrame.LookVector * move.Z + hrp.CFrame.RightVector * move.X + Vector3.new(0, move.Y, 0)) * speed bodyGyro.CFrame = hrp.CFrame end) end else bodyVelocity:Destroy() bodyGyro:Destroy() end end )
-- UI Library (you can swap with your preferred one, e.g., Venyx, Orion) local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/your-verified-lib/lib.lua"))()
-- ========== FARMING FEATURES ========== local FarmTab = Window:CreateTab("π€ Auto Farm")

