Kitserver 13.4.0.0 -
He says he's "testing."
A text-to-speech voice said: "Patch 13.4.0.1 is coming. And this time, the ghosts choose the player." The modding community still wonders why Juce vanished. Now you know.
Below it, a log window printed:
In the 88th minute, a shot deflected off the crossbar, hit the referee in the head, and rolled into the net. The game awarded the goal to "Ghost Player ID 0." kitserver 13.4.0.0
But last week, he lost 7-0 to a team called Their kits were pure black. Their faces were static noise. And after the final whistle, his webcam turned on by itself.
But then, Juce announced a final update: .
Then the console spat:
“One last miracle,” he wrote on a locked forum. “Then I’m done.”
[13.4.0.0] Kernel hook established. [13.4.0.0] PES 2013 executable not found. Fallback: sandbox mode. [13.4.0.0] Scanning local memory for football data structures... [13.4.0.0] Found 73,204 player records. Last modified: 2013-11-15. [13.4.0.0] WARNING: Some player IDs reference matches that haven't been played yet. Sasha froze. Haven't been played yet?
No readme. No license. No forum thread.
Two seconds later, the VM crashed. When Sasha rebooted, his host machine's clock had changed to .
Nov 16, 2013 – I'm uploading 13.4.0.0 but I'm hiding it. Whoever finds this: do not set eternity_mode = 1 . Do not use Ghost Substitution on an online match. And never, ever play the "Stockholm Derby" preset. I saw what happens. I saw the stadium empty. I saw the scoreline from a match that was cancelled in 1992 because both teams died in a bus crash. But in the rift, they played. And the crash never happened. And those players are still walking around. Some of them are reading this log right now. The log ended. Sasha should have stopped. But curiosity is a gravitational force.
Nov 15, 2013 – I think time_rift.dll creates a local causality loop. If you play a ghost match after Dec 31, 2013, the rift stabilizes. You won't just change the game. You'll change the past. The slider "Render Threading – Past to Future" lets you choose how many hours of real-world history to overwrite. He says he's "testing
Version 13.3.9 was stable. It supported PES 2013, widely considered the last great game in the series before the Fox Engine changed everything.
He didn't leave modding.