public void commandAction(Command c, Displayable d) if (c == exitCommand) notifyDestroyed();
Why? Because many VXP games were simply J2ME MIDlets that were "wrapped" post-compilation. gameloft vxp
Posted by RetroDev | Categories: J2ME, Feature Phones, VXP public void commandAction(Command c, Displayable d) if (c
import javax.microedition.midlet.MIDlet; import javax.microedition.lcdui.*; public class MyGame extends MIDlet implements CommandListener private Display display; private Canvas gameCanvas; private Command exitCommand; public void commandAction(Command c
Before the iPhone and Android dominated the landscape, mobile gaming was a wild west of Java ME (J2ME), BREW, and proprietary formats. One of the most intriguing—and frustrating—formats was Gameloft’s .