Blur Pc -
// main initializer function init() { // set initial blur blurSlider.value = currentBlur; updateBlurUI(currentBlur); // add event listeners blurSlider.addEventListener('input', handleSliderChange); resetBtn.addEventListener('click', resetBlur); bindIconActions(); initDemoButton(); addResetEffects();
.blur-badge background: rgba(0, 255, 255, 0.2); padding: 5px 12px; border-radius: 40px; font-size: 0.8rem; font-weight: 600; letter-spacing: 1px; backdrop-filter: blur(4px); color: #aaf0ff; border: 0.5px solid cyan; box-shadow: 0 0 4px cyan;
// Helper: apply blur to desktop area (backdrop-filter) function applyBlur(blurPx) // use backdrop-filter for "glassmorphic" blur on the desktop panel itself // this creates the "Blur PC" feature: everything inside .desktop-area gets the frosted effect // but the icons and floating window remain readable, while background-like content is blurred. // Actually we blur the .desktop-area background and its children get affected by backdrop? Wait: backdrop-filter blurs BEHIND the element. // But to get "blur pc" meaning the whole desktop environment blurs like frosted glass, we apply backdrop-filter to .desktop-area. // That way all underlying elements (the container's background, icons, etc) will look like they are behind a blurred glass. // For a "Blur PC" effect, we want the entire UI to feel like a blurred screen? No, but for the feature we make the desktop background glassy. // Better: we blur the .desktop-area's background and its internal elements also can get slight blur? But we use backdrop-filter on .desktop-area, // that blurs everything that is behind the .desktop-area (its parent). But the parent (blur-pc) has background and taskbar, so it would blur them too. // For better isolated demo, we blur the .desktop-area itself via backdrop-filter, making its own children appear crisp but the background behind them gets blurred? // Actually to create an impressive "Blur PC" feel: let's apply blur to the .desktop-area's background image/style and a bit of backdrop, // But I want to make the desktop content (icons, text) blur dynamically like a "blur filter" on the whole desktop canvas. // Using filter: blur() on .desktop-content would blur icons and text, which shows the blur effect dramatically. // However many modern blur PCs use backdrop, but here we provide a distinct visual: the entire desktop content (icons & window) gets a gaussian blur. // This demonstrates "Blur PC" in a unique way: everything becomes blurred with intensity control. // But we also want to preserve readability of the floating window? Option: apply filter: blur() to .desktop-content (the grid) but not to the floating window? No that's weird. // Better to apply CSS filter: blur() to the .desktop-area's inner content wrapper? For dramatic effect: Let's apply blur to .desktop-content and the floating-window? But the floating window is interactive. // However we want showcase "Blur PC": user can blur the entire desktop interface exactly like a "blur screen" effect. // So I'll make the blur affect the whole .desktop-area container (background + all children) using filter: blur(). // But then buttons would become blurry and hard to click? But that's part of the demo: the slider can reduce blur to make it readable. We can also give a note. // To make it functional and cool, we'll apply blur filter to .desktop-area, but the floating window buttons will be less accessible at high blur. // Alternative: Apply blur to .desktop-content but not to the floating window -> less consistent. I decide to apply filter: blur() to whole .desktop-area // to simulate a "blurred desktop screen", but we also keep the taskbar crisp. That provides a nice UI/UX contrast. // BUT, in that case the floating window buttons become blurry, but that shows power of blur effect. And we add a "reset" to clear blur. // Let's implement it as filter: blur() on .desktop-area. It's simple, performant, and illustrates the 'Blur PC' feature exactly. // Additionally, we add a transition for smoothness. desktopArea.style.transition = 'filter 0.18s ease-out'; desktopArea.style.filter = `blur($blurPxpx)`; // For readability, we might also adjust pointer events? not needed, user can lower blur.
// Extra: show initial welcome message setTimeout(() => showToastMessage("🖥️ Blur PC ready — adjust blur intensity", "#7df9ff"); , 300); Blur PC
.icon-label font-size: 0.8rem; font-weight: 500; color: #eef5ff; text-shadow: 0 1px 2px black;
/* MAIN CARD: DESKTOP SIMULATOR */ .desktop-container background: rgba(20, 25, 40, 0.65); backdrop-filter: blur(4px); border-radius: 2rem; padding: 1.5rem; box-shadow: 0 25px 45px rgba(0, 0, 0, 0.4), 0 0 0 1px rgba(255, 255, 255, 0.1);
input[type="range"] width: 160px; height: 4px; -webkit-appearance: none; background: #2c3e66; border-radius: 5px; outline: none; // main initializer function init() { // set
// glow mode: adds a neon glow effect around desktop area (enhances blur aesthetics) function toggleGlowMode(forceState) if (forceState !== undefined) glowActive = forceState; else glowActive = !glowActive; if (glowActive) desktopArea.style.boxShadow = '0 0 0 2px rgba(0, 255, 255, 0.5), 0 0 20px 5px rgba(0, 200, 255, 0.4)'; desktopArea.style.border = '1px solid cyan'; showToastMessage("✨ Glow mode ON — enhanced blur aesthetics", "#88ffcc"); else desktopArea.style.boxShadow = ''; desktopArea.style.border = ''; showToastMessage("Glow mode OFF", "#ffaa88");
// For floating window dynamic status we already update live blur with slider. // Additional effect: show current blur on floating window status live. // Also ensure that any dynamic window can display value. const observer = new MutationObserver(() => {}); // just for style: make desktop area interactive even with blur filter. // to prevent annoying selection while dragging blur slider desktopArea.style.willChange = 'filter'; }
init(); })(); </script> </body> </html>
<!-- Floating widget window: demonstrates the blur effect on underlying elements --> <div class="floating-window"> <div class="window-header"> <span>✨ Blur Effect Preview</span> <span style="font-size:0.7rem;">active session</span> </div> <div class="window-content"> <div>Adjust the slider → desktop background + icons get <strong style="color:#6cf0ff;">progressively blurred</strong>.</div> <div class="status-badge" id="liveStatus"> 🔘 Current blur: <span id="liveBlurVal">8.0px</span> </div> <div style="display: flex; gap: 12px; margin-top: 6px;"> <button class="small-action" id="demoToastBtn">💬 Click Me (blur protected)</button> <button class="small-action" id="toggleGlowBtn">✨ Glow mode</button> </div> <div style="font-size:0.7rem; opacity:0.7; margin-top: 6px;"> ⚡ "Blur PC" — real-time backdrop-filter on desktop canvas </div> </div> </div> </div> <div class="footer-note"> 💠 Interactive blur effect | Simulated Windows environment with GPU-accelerated backdrop-filter </div> </div> </div>
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no"> <title>Blur PC | Desktop Blur Effect Simulator</title> <style> * margin: 0; padding: 0; box-sizing: border-box; user-select: none; /* prevent accidental text selection while dragging */
function resetBlur() blurSlider.value = "8"; updateBlurUI(8); // optional: remove glow class if any if (glowActive) toggleGlowMode(false); showToastMessage("Blur reset to 8px", "#5bc0ff"); // But to get "blur pc" meaning the
.controls display: flex; gap: 20px; align-items: center; flex-wrap: wrap;