# Example usage if __name__ == "__main__": game = Game()
team_b = Team("B") team_b.add_player(Player("Player 4", 85)) team_b.add_player(Player("Player 5", 75)) team_b.add_player(Player("Player 6", 95))
print(f"Match Result: {team1.name} {team1_score} - {team2_score} {team2.name}") Arbix Hub Blue Lock Rivals Mobile Script
for _ in range(5): # Simulate 5 rounds team1_skill = sum(player.skill_level for player in team1.players) / len(team1.players) team2_skill = sum(player.skill_level for player in team2.players) / len(team2.players)
team_a = Team("A") team_a.add_player(Player("Player 1", 80)) team_a.add_player(Player("Player 2", 70)) team_a.add_player(Player("Player 3", 90)) # Example usage if __name__ == "__main__": game
class Team: """Represents a team in the game.""" def __init__(self, name): self.name = name self.players = []
def __str__(self): team_info = f"Team {self.name}\n" for player in self.players: team_info += f"- {player}\n" return team_info 85)) team_b.add_player(Player("Player 5"
class Game: """Simulates a game scenario.""" def __init__(self): self.teams = []
class Player: """Represents a player in the game.""" def __init__(self, name, skill_level): self.name = name self.skill_level = skill_level
def simulate_match(self, team1, team2): team1_score = 0 team2_score = 0