Agar.io Bot Script Now
function update() const player = findPlayerCell(); const target = findNearestFood(player.x, player.y); moveTowards(target.angle); requestAnimationFrame(update);
function findNearestFood(playerX, playerY) // Scan grid around player for small light-gray dots. // Simplified: just return direction to nearest pellet. // Real implementation uses quadtree or spiral scan. return angle: Math.random() * 2 * Math.PI ;
(paste into DevTools Console to test):
function decide(playerMass, nearestFoodAngle, nearestPlayerAngle, playerToPlayerDist, playerToVirusDist) if (playerMass < 150) return nearestFoodAngle; // just eat if (playerMass > 800) if (playerToVirusDist < 100 && playerToPlayerDist < 200) // aim virus towards enemy return angleToNearestEnemy; if (playerToPlayerDist < 80 && playerMass / otherPlayerMass > 1.3) // split and eat split(); return angleToNearestEnemy; if (playerToPlayerDist < 100 && playerMass / otherPlayerMass < 0.8) // run away return angleAwayFromEnemy; return nearestFoodAngle;
update(); )();
To split: window.dispatchEvent(new KeyboardEvent('keydown', key: ' ', keyCode: 32))
function findPlayerCell() // Scan center-ish region for non-green/white colors typical of player // Actually easier: track mouse position? No – better to detect dark outline or your name. // We'll simplify: assume player is at canvas center (camera follows your cell). return x: canvas.width/2, y: canvas.height/2 ; agar.io bot script
This basic bot just moves randomly. Next, we add real detection. 4.1 Finding Your Cell In Agar.io , your cell(s) have a black outline and your chosen nickname above them. We can scan for black pixels ( r<50,g<50,b<50 ) then cluster them.
Example scan: