Titan Quest Android Save Editor Access

/data/data/com.handygames.titanquestlegends/files/SaveData/ Each character has a .que file (e.g., Character1.que ). The .que file structure (simplified):

import tkinter as tk from tkinter import filedialog, messagebox, ttk import struct import shutil import os class TQSaveEditorGUI: def (self, root): self.root = root self.root.title("Titan Quest Android Save Editor") self.root.geometry("500x600") Titan Quest Android Save Editor

editor.save() print("Done.") For a user-friendly desktop tool (run on PC, then copy save back to Android): /data/data/com

def apply_changes(self): if self.data is None: messagebox.showwarning("No file", "Open a save file first") return try: self.set_int(0x44, self.entries["Level"].get()) self.set_int(0x4C, self.entries["Gold"].get()) self.set_int(0x50, self.entries["Strength"].get()) self.set_int(0x54, self.entries["Dexterity"].get()) self.set_int(0x58, self.entries["Intelligence"].get()) self.set_int(0x64, self.entries["Skill Points"].get()) self.set_int(0x68, self.entries["Attr Points"].get()) messagebox.showinfo("Applied", "Changes applied in memory. Click Save File to write.") except ValueError: messagebox.showerror("Error", "Please enter valid numbers") Adjust path

if not os.path.exists(save_path): print("Save file not found. Adjust path.") exit(1)

def save(self): with open(self.filepath, 'wb') as f: f.write(self.data) print("Save file written.")