Punkz Og Ragdoll Engine Mobile Script Best Guide
local titleCorner = Instance.new("UICorner") titleCorner.CornerRadius = UDim.new(0, 12) titleCorner.Parent = titleBar
-- Speed runService.RenderStepped:Connect(function() if speedEnabled and humanoid then humanoid.WalkSpeed = speedValue elseif humanoid and not speedEnabled and humanoid.WalkSpeed ~= 16 then humanoid.WalkSpeed = 16 end end)
-- Notification local notif = Instance.new("TextLabel") notif.Size = UDim2.new(0, 250, 0, 40) notif.Position = UDim2.new(0.5, -125, 0.9, 0) notif.BackgroundColor3 = Color3.fromRGB(0, 0, 0) notif.BackgroundTransparency = 0.3 notif.Text = "✅ Punkz OG Script Loaded! | Tap 3 fingers twice to fly" notif.TextColor3 = Color3.fromRGB(255, 255, 255) notif.Font = Enum.Font.Gotham notif.TextSize = 14 notif.Parent = screenGui Punkz OG Ragdoll Engine Mobile Script BEST
-- Make draggable local drag = Instance.new("UICorner") drag.CornerRadius = UDim.new(0, 12) drag.Parent = mainFrame
-- Auto Punch / Block runService.RenderStepped:Connect(function() if autoPunch or autoBlock then local target = nil local closestDist = 8 for _, v in pairs(game:GetService("Players"):GetPlayers()) do if v ~= player and v.Character and v.Character:FindFirstChild("HumanoidRootPart") then local dist = (rootPart.Position - v.Character.HumanoidRootPart.Position).Magnitude if dist < closestDist and v.Character.Humanoid.Health > 0 then closestDist = dist target = v end end end if target then if autoPunch then game:GetService("VirtualUser"):Button1Down(Vector2.new(0, 0)) wait(0.05) game:GetService("VirtualUser"):Button1Up(Vector2.new(0, 0)) end if autoBlock then game:GetService("VirtualUser"):Button2Down(Vector2.new(0, 0)) wait(0.05) game:GetService("VirtualUser"):Button2Up(Vector2.new(0, 0)) end end end end) local titleCorner = Instance
local closeBtn = Instance.new("TextButton") closeBtn.Size = UDim2.new(0, 40, 1, 0) closeBtn.Position = UDim2.new(1, -40, 0, 0) closeBtn.BackgroundTransparency = 1 closeBtn.Text = "✕" closeBtn.TextColor3 = Color3.fromRGB(255, 255, 255) closeBtn.TextScaled = true closeBtn.Parent = titleBar closeBtn.MouseButton1Click:Connect(function() screenGui.Enabled = not screenGui.Enabled end)
-- Script Variables local autoPunch = false local autoBlock = false local speedEnabled = false local jumpEnabled = false local antiFall = false local espEnabled = false local speedValue = 16 local jumpPower = 50 40) notif.Position = UDim2.new(0.5
local mainFrame = Instance.new("Frame") mainFrame.Size = UDim2.new(0, 350, 0, 500) mainFrame.Position = UDim2.new(0.5, -175, 0.5, -250) mainFrame.BackgroundColor3 = Color3.fromRGB(20, 20, 25) mainFrame.BorderSizePixel = 0 mainFrame.BackgroundTransparency = 0.15 mainFrame.Parent = screenGui
userInput.TouchTap:Connect(function(touchPositions, count, gameProcessed) if count >= 3 then local currentTime = tick() if currentTime - lastTap < 0.5 then tapCount = tapCount + 1 else tapCount = 1 end lastTap = currentTime if tapCount >= 2 then flying = not flying if flying then flyBodyVelocity = Instance.new("BodyVelocity") flyBodyVelocity.MaxForce = Vector3.new(1, 1, 1) * 10000 flyBodyVelocity.Parent = rootPart runService.RenderStepped:Connect(function() if flying and flyBodyVelocity then local camera = workspace.CurrentCamera local direction = camera.CFrame.LookVector * 50 + camera.CFrame.RightVector * 0 + Vector3.new(0, 25, 0) flyBodyVelocity.Velocity = direction end end) else if flyBodyVelocity then flyBodyVelocity:Destroy() end end end end end)